Effort earned.
Never gamed.
XP recognizes time and completed activities. This design reference describes 111 levels, activity-specific rewards and a daily ceiling intended to encourage consistency.
Website design reference ยท reviewed 16 October 2026. Current app availability and reward rules can vary by version. These examples are not a health or productivity prescription.
Built on three principles
The reference uses three design principles. Rewards differ by activity; XP is an app convention, not a scientific measure of effort or personal growth.
Effort proportional
Timed sessions and completed activities receive different rewards. The examples below show the reference values, including flat completion rewards and timed-session bonuses.
1,000 XP daily ceiling
Ordinary activity rewards are capped at 1,000 XP per day in this reference. Streak milestones, personal records and completed goals are listed as exceptions. The ceiling is a limit, not a daily obligation.
Progressive levels
Early levels require fewer points; later levels require more. The curve below illustrates the progression. Exact thresholds and availability can differ by app version.
How you earn XP
Every meaningful action is rewarded. Most pay by the minute; a few are flat completions. Here's the menu.
What a full day looks like
This illustrative day totals 768 XP. It is an arithmetic example, not a recommended daily schedule. Rest, health and your circumstances take priority over a score.
111 levels.
Five stages.
The design groups the 111 levels into five named stages. These labels describe app progression, not an assessment of your identity or maturity.
An illustrative progression.
Streaks compound
Every milestone day you stay consistent earns a bonus on top of your daily XP. The longer the streak, the bigger the prize. Streak rewards never count against the daily cap.
Common questions
Answers about the design reference; check your app version for current rules.
Why is there a 1,000 XP daily cap?
To keep the playing field honest. Without a cap, the loudest day always wins โ and you start meditating until 3am chasing a number. With a cap, the only way to climb is to show up tomorrow. Consistency beats intensity.
Do the rewards measure the value of an activity?
No. The values are design choices for different activity types. They do not measure cognitive cost, health benefits or the value of meditation compared with work.
What happens if I hit Level 111?
THE ONE is the final named stage in this reference. Seasonal challenges and prestige systems are design ideas, not a promise of currently available features.
Can I lose XP?
The reference does not deduct earned XP or levels. Streaks can break while a best-streak record remains. Grace days are a design feature whose availability and rules depend on the app version.
How long does it take to reach the top?
Using the illustrative 1.5-million-XP endpoint, 700 XP per day would take about 2,143 days, or 5.9 years, before bonuses. At 200โ300 XP per day, a year earns roughly 73,000โ109,500 XP. The drawing does not publish exact thresholds for every level, so it cannot establish a reliable date for Level 30, 40 or 50.
Do streak milestones count toward the daily cap?
No. Streaks, personal records, and goal completions all sit outside the cap. They're rare wins โ you earned them.
Why do early levels feel so fast?
The design makes the first levels quicker to reach and later levels slower. A points curve cannot establish how ready you are for more work; choose a sustainable practice independently of the score.
Build your identity,
level by level.
Every action you take is proof of who you're becoming.
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